However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. Partially redundant with Sea-Bound doctrine. (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) Bloodthirsty Gods is really useful once you get that bloodline that gives you prestige and piety for each sacrifice. Reformed pagans will gain a sudden bonus to their conversion rates. In particular, if Paderborn is held by a Germanic ruler and a Christian ruler occupies its temple of Irminsul (which normally occurs in the Charlemagne DLC's scripted invasion of Saxony by Karl of West Francia), all Catholic and Germanic rulers will receive a pop-up that the Catholics have burned the holy site of Irminsul, causing the Germanic faith to lose 10% moral authority for 10 years. Incompatible with Sons Of Ragnarok and Invaders doctrines. If it doesnt then Children of Perun is tier 3 really, nothing cool in it, I think it was specifically designed to sail rivers around Russia. AI rulers are less likely to start wars, plots and factions. The religious head can decide upon death to. Blood sacrifices is super fun, esp. Characters get a Rite of Passage when reaching adulthood. Easily the best for power gaming, as you can directly target Great Holy Wars, and don't . Pont Valentr Press J to jump to the feed. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Knowing that Civilized is the best "peaceful" doctrine, pair that with stability, temporal so you decide your own holy wars and get a permanent artifact and set it to proselytize so that every follower of your religious works to eliminate religious bordergore. Unyielding is a must for small Pagan surrounded by powerful Abrahamic realms. A generic Pagan faith is used in the history files to represent everyone from pre-Christian Irish kings to pre-Islamic Arabs. Women can take up to 3 consorts. Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. Suomenusko, religion of the Finno-Ugric people stretches from the Baltic Sea to Siberia. What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. I have received few private messages and some even answered to the thread when the post was very old. For feudal pagans, reforming makes it possible to raise crown authority to any level. Fleet can navigate through major rivers, but maintenance cost remains full. Don't @ me, if you dis. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. However, there are always playable rulers and provinces for this particular religion in Africa. You also have to remember the example you've given is a really fringe situation exploiting several mechanics. Either Stettin, Wolgast, Rgen or Werle has a free holding, The count holding the chosen county is Germanic or Reformed Germanic, and accepts the creation. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Tengri, worship of the Sky Father, is the religion of the Steppe and the bulk of its followers are nomads, whose lands stretch from Danube to Mongolia. Ship maintenance reduced to 10%. Patron Deities, Ancestor Worship. Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. GHWs are especially useful for Germanic Fylkirs, who can select the target and timing of the attack. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Eternal Raiders will take away bonus for levy and light cavalry and give us 10% bonus attack for all our troops, don't know if its fair exchange, I will do maths later, and as I said polygamy just sucks and is a prestige drain, on top of that now tribals with polygamy mechanic (muslims and reformed pagans with polygamy) will use wife mechanics instead of concubines. Dogmatic Nature + Unrelenting Doctrine is a pretty powerful combination as it gives a flat 10% attack bonus to all units as well as makes your religion MA always high meaning easier polythesising, not to mention the removal of pagan attrition from your reformed religion, allowing you to continue ripping pagan lands to shreds without melting. Romuva does not disappear from the world at any starting date, but will eventually be pushed back by Christians. Hellenic Paganism : A. The love of battle among these pagans means that rulers incur no relation penalty with their vassals for having troops raised. I agree, meliorism should have notification. - Discussion. It is really painful to expand with CBs at our disposal as Peaceful religion. Due to the Germanic faith's long and combative relationship with Catholic western Europe, there are a number of unique events between them. And with a steward running increase taxes in my capital, I had more income than the Umads up north. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". I'm still mad how badly Shia got shafted over the development of the game. You must log in or register to reply here. Ancestor Worship. +40% garrison size in county of this religion. When you finally select to reform the religion, you will have to choose from many Natures and Doctrines which ones will represent you. Questions, Paradox Market-Socialist-National-Authoritarian-Social-Paternal-Liberal-Conservative-Radical-Centrist-Anarcho-Monarchism is the best ideology. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. Playing from this start is more difficult, as Kiev is bordered to the south by the Tengri Khaganate of Magyars. Tengri and Aztec pagans do not have defensive attrition (though Tengri invaders can ignore it). Stability is in fact quite helpful and has nice synergies, but I wouldn't pick it standalone. Charlemagne starts I tried so far seem to be financially starved, since it takes forever to get the basic naval tech and start raiding proper. Pagans follow the old polytheistic traditions, spurning the Abrahamic and Indian religions' talk of a segregation between physical and spiritual realms in favor of polytheistic physical gods. By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme. I may found bridge from new DLC's teaser. The best pagan religion is definitely Zunist Pagans with Norse or Altaic Culture (Norse is probably better, still allow you to raid and compounds with your religion heavy infantry bonus). Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. AI rulers will try to convert their provinces. But if you want to expand, Unyielding is not that useful . They also gain access to Great Holy Wars if the Catholics have unlocked Crusades or the Muslims have unlocked Jihads. By choosing to reform your pagan religion, you will lose all the old advantages such as attrition for enemies and subjugation wars, but gain all the bonuses of a civilized nation. Reformer picks two doctrines. Great Holy War against a single disfigured child. Moral Authority edit Main article: Moral authority =/. Can proselytize in pagan capital even when tribal or nomad. "Converting" for a day so you can join a society seems pretty gamey to me - i.e. (Especially after mass conversions.). Holy sites: Novgorod (shared with Suomenusko), Kiev, Plock, Birlad, and Rugen (shared with Romuva). Need the +3 demense to have enough personal levies and also +15 opinion combined with Augustus trait and Born in the Purple ( another +15 opinion) is pretty OP. The Short Reign penalty is reduced to merely double the normal amount for Germanic pagans among the same Germanic faith, but Old Germanic pagans will have the full -45 penalty in addition to the heretic penalty. Women can take up to 3 consorts. I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. In addition, all pagan faiths can be reformed. Tier 1: No changes here from previous list. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. There's a mod that fixes this. Nature: Unyielding sounds good on paper, but if you plan on having a large realm I'm not sure it's great because it takes a long time for counties to change to your religion. It gets pretty boring tbh. Certain reformation doctrines allow Open succession or Eldership as well. Levy size bonus from unreformed Aztec faith will be lost. Edit: I have recommended a combination that gives u an ultra stable realm but if you want to expand and get the SPQR achievement, then pick the Unyielding doctrine and Temporal leadership instead. You can marry your brothers to other Christians for alliances AND marry your sister for yourself. Dogmatic: See above. If there is levy size & attack bonus from unreformed religion, levy & garrison bonus from Unyielding nature or offensive bonus of Unrelenting doctrine in first doctrine slot, it is lost. Except if you have founded bloodines with male rulers already. As I try to have everyone with duchy and above titles be of my dynasty I have one save where I have 1000+ opinion just from veneration. Keeping moral authority high is also a problem due to weak realms who often lose religious wars. Disallow avuncular marriage and cousin marriage. Enatic-cognatic law is available. AI rulers will only convert same-group provinces Old religion followers will be heretics with a -25 penalty to relations to members of the reformed faith. I haven't tried Perun+Daring, I wonder if it would give pirate trait. Levy size & attack bonus from unreformed Tengri faith will be lost. You have the pentarchy system, a patriarch if you are king tier or higher, no pope who steals your money, no overpowered crusades and the like etc. I feel it is a waste of slot and good for role play only. ( But Imperial Succession is nearly same as heir designation so you may want to pick the Religious tax doctrine to get tons of cash. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. The best Doctrines by far are the two "Clans" option with the slight edge to Enatic. You must log in or register to reply here. First two cancel themselves if they are picked together. Despite similarities between autonomous reformed paganism and Dharmic religions (followers of both has religious branch trait), the former still needs to deal with heresy (old pagan religion), while the latter has no heresies. Our troops so it is a must for small Pagan surrounded by powerful Abrahamic realms doctrines allow succession! Pont Valentr Press J to jump to the thread when the post was very old play.!, even in 1066 starting date, but I would n't pick it.! Is also a problem due to the extreme development of the Tibetan plateau, added in 2.8! How badly Shia got shafted over the development of the game resistant heathens since. 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