Since Eye Beam cannot happen at the same time as Fireball, it's safe for the melee group to move close to one of the other groups to avoid it. only used in a certain phase. San Jos Fire Dept. Melee damage dealers can try to follow one of the flames, but this incurs the danger of "bridging" two groups, so that the Fireballs again deal more damage than necessary. Fire Resistance gear. Illidan is immune to all attacks while flying. They're increased to 5%. The Flames of Azzinoth will spawn a new flame every 10 seconds, so coupled with their 1 minute duration this means you can have up to 12 flames on the ground at a time, covering a very large part of the arena. Avoid being in front of the boss at all times as the Draw Soul The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. killed. If you have good healers and split dps on the elementals, prob don't need to cap FR. The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. If you were looking for a full guide for the Black Temple raid, or would For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. Teron Gorefiend Burning Crusade Classic Feral Druid Tank Best in Slot (BiS) Fire Resistance Gear Guide By NerdEgghead 2022/01/28 Changelog Patch: 2.5.4 Favorite: Rating: Guide Navigation Get Wowhead Premium As little as less than $1 a month to enjoy an ad-free experience, unlock premium features, and support the site! If anyone dies, they should wait until both Flames of Azzinoth are dead before being resurrected by Rebirth, Soulstone Resurrection or Reincarnation, otherwise the Flames will charge and kill them right away, wasting the res. Your healers will need to heal your tank even more while theyre moving, to heal off any unfortunate crits or extra attacks generated by parry haste. The only mechanic to watch for is the flame enrage in phase 2. spread out to avoid the Agonizing Flames from hitting too many players Furthermore, when the debuff expires 2 Parasitic Shadowfiends will spawn at that players location. Illidan Shear+Fire Dual Tank Prot Paladin POV - TBC Classic - YouTube 0:00 / 7:12 Illidan Shear+Fire Dual Tank Prot Paladin POV - TBC Classic 10,280 views Mar 10, 2022 81 Dislike Share. Re: Illidan - warlock & Flames of Azzinoth tanks.. With the nerf, you can tank the elemental almost nude, and /dance on the fire. A subreddit dedicated to San Jos, California, the heart of the Silicon Valley. Flame Burst 3 times during this phase, dealing damage to every raid document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. The two off-tanks each pick up one of the flames. Your DPS players should be using flasks, buff food, etc for this fight. This is the main thing you will have to worry about during Phase 2. With the need for a fire resist tank for 2nd boss in MH and the Illidan fight requiring 2 max fire resistance tanks, I'm putting up this post with the gear I've acquired. Illidan is not a gear dependent fight, it's possible to beat him even with Tier 5 or badge vendor gear on most of the raid, only the tanks really need good gear. If The fight consists of five phases, and good positioning is the key to success. This guide has been written by Abide, TBC veteran for nearly a decade. For that reason, your raid should aim to kill the Shadowfiends ASAP. (lore) However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. Melee cannot hit the boss during this ANY raid member is more than 25 yards away from either Blade of Azzinoth, The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. Players should be ready to use their Master Healthstone to survive minor positioning accidents. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. target. make sure to top the raid up quickly and continue watching the tanks as these The Flame tanks need two healers each, the remaining 4-5 healers heal the raid. 20 badges. Wait for this tank to Best Servers on Vanilla WoW (Classic Era) for a New/Returning Player, EU Blue Post: Wrath of the Lich King Classic Hotfixes - Updated 27 February, US Blue Post: Wrath of the Lich King Classic Hotfixes - Updated February 27, EU Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, US Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, EU Blue Post: Wrath Classic: For a Limited Time Get Up to 30% Off on Paid Faction Changes, Dragonflights Weekly PvP Brawl: Deep Six, Neltharax, Enemy of the Sky Nerfs & Hunter Buffs in Dragonflight, WotLK Classic Hotfixes Feb 24th Exhaustion Without Bloodlust Fixed, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. Phases 2 and 4 both have very high raid damage; The only thing that matters is that they can reach the Fire Resistance cap (365) while buffed by Fire Resistance Totem / Fire Resistance Aura, while remaining crit immune, as the Flames of Azzinoth can kill them with unlucky crits. Illidan Stormrage: I can feel your hatred Illidan Stormrage: You know nothing of power. Illidan Stormrage is the ninth and final boss you will encounter in the Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. Fire resistance was at one time, the most useful resistance in Molten Core and also useful in parts of Blackwing Lair. In addition to Best in Slot gear guides, Wowhead has also prepared Fire Resistance guides for tanks, a Shadow Resistance guide for Mother Shahraz, and a Warlock Tanking Gear Guide for the Illidan Stormrage encounter. When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. Tanking Illidan as a Warlock is actually rather simple and you do not need to do much to do it. Illidan Stormrage requires a warlock with capped shadow resistance. But they lacked vision. If a demon targets the warlock tank, this demon must be killed very quickly. Agonizing Flames makes Phase 3 slightly different to Phase 1. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. Have 3 healers on your main tank this should be your Holy Paladins & Restoration Druids, as well as a single Restoration Shaman if possible using Chain Heal on the MT for the Ancestral Fortitude buff & healing the melee. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. If you find your raid getting overwhelmed by fire, your healers running out of mana, your tanks or DPS players dying too often etc, it is not be a bad idea to use your Heroism / Bloodlust here, to help you push through. San Jose's largest recycling hauler is suing the city, claiming the city profits from contract violations and discriminates against the company because of its owners' ethnicity. Each phase transition is a threat reset, so be sure to keep cooldowns and Interestingly (again), a Warlock with high Shadow Resist can tank Illidan during the air phase. Also be sure to avoid standing in any tutorial on everything you need to know to be prepared for this foe. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. Therefore slow DPS when he gets close to 30% in phase 4. At the beginning of the encounter with Illidan Stormrage, you will walk out to the the circular space where he is RPing with Akama. Fire Resistance: the Warlock tank needs to hit the fire resist cap of 365 - raid-buffed - to maximize the number of resists against the level 73 raid boss. Allow the tank time to pickup the boss after the stun wears out and be ready to Unlike Feral Druids, plate tanks dont have a reason to avoid using a Fire Resistance item in the Head slot, so they can instead use the Flamebane Helm enchanted with Glyph of Fire Warding, which is very efficient. Note that both of your Fire Resistance tanks should be crit immune in their Fire Resistance sets the Flame of Azzinoth hit hard. When both Flames of Azzinoth die, Phase 2 ends and Phase 3 begins. You use a Druid on Illidan's Flames of Azzinoth because FR gear on a Druid is better outright than FR gear on any other Tank. Shear Illidan cannot cast any of his other spells while channeling Eye Blast. With sufficient DPS, you may only see it once during Phase 2, but most groups will likely see it 2-3 times. Any combat rezzes should be performed at this point. raid damage during this fight, it is very easy to run out of Mana early on. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. If you did enjoy the video or want to see more content like this be sure to like comment and subscribe! Phases 1, 3 and 5 are fairly straightforward. We will (lore) Check out below for a full the patches of fire can easily prevent you from dealing damage if you are on the Ranged DPS should be One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). want to avoid being hit by Shear, tanks and melee should avoid patches (lore) While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. (lore) Tanks will Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. Furthermore, the beam will leave a trail of blue flames with a radius of 8 yards in its wake, lasting 75 seconds. The tank must use cooldowns to survive the 20 seconds until the end of the phase. to avoid this debuff from hitting all melee at once. Lastly, about halfway through the phase, Illidan will summon multiple You can also see him live on Twitch. If there are 3 players standing next to each other, theyll take ~10,500 damage, likely dying. 9 Healers are recommended, but the encounter can be completed with only 8. . There is no trash in his arena whatsoever, and he will not aggro, so your raid can freely move into his arena and buff up, regenerate mana, use consumables and prepare in whatever way you need to before taking on Illidan. A four group setup leaves away the center group. Early phases mostly only have tanks taking damage, so be sure to focus your tank with full Shadow Resistance gear, usually a After Illidan is trapped, they can help DPS with Wrath, Smite & Lightning Bolt. multiple different phases which require vastly different strategies. At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. Your melee DPS should be stacked up on top of each other, similar to the other groups. Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). Mother Shahraz and Illidan require high Shadow Resist gear. If you manage to deal with all 4 demons without losing any players, you are very likely going to be killing Illidan, as the rest of the encounter is easy compared to this but its always easier said than done. A majority of that damage will be of the Shadow school, so having a Priest using his Prayer of Shadow Protection on your raid will also help a lot. Once both Flame of Azzinoth have been defeated, Illidan will recall his glaives (Glaive Returns) and following a ~10 second delay, join the fight once again. All raid members should set up well distributed, at least 6 yards away from each other, to avoid extra damage from Flame Burst. During Phase 4, Illidan will no longer use any of his previous abilities, instead gaining brand new abilities and a massive 500% boost to his physical damage done, which is why you require a ranged player (typically a Warlock) to tank him. The last ability that you will have to deal with during Phase 2 is Dark Barrage. This boss does very high tank damage, so be healing the tank at all times. Do not look into his eyes! Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. If Illidan targets the side that melee DPS players are on with it, they should move to the other Flame of Azzinoth or simply stop stealing damage if the other Flame is dead. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. well as a Warlock tank with Shadow Resistance gear. If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. A rogue can use [Sprint] and burn all cooldowns to increase damage done when reaching the demon. Valarkin-pagleJune 3, 2021, 5:49pm Flame of Azzinoth, simply change targets to the other one. After both Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. Watch my live streams on https://www.Twitch.tv/NeuroCheck out my MASTER LINKTREE: https://linktr.ee/NeuroZergIf you enjoy this production, consider supportin. Shadow Prison for 30 seconds, then a short RP event will play where This phase has very high tank damage as well as raid damage, so everyone While Illidan is stunned, he will take double damage. the Flame of Azzinoth will charge that player and trigger Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. The actual AoE is about 2 yards wider than the graphic. 4 Tanks must be used for his encounter: a Warrior in his normal gear, 2 offtanks in optimized fire protection gear and a warlock tank with shadow protection gear. 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