At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up. This site is for entertainment purposes only. When this card leaves the field, destroy that monster. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. You can only use this effect of "Ignister A.I.Land" once per turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. You cannot Special Summon monsters from the Extra Deck. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. You can only use this effect of "Bug Matrix" once per turn. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. All EARTH monsters lose 500 ATK and gain 400 DEF. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. If a "U.A." Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. You ca All "Madolche" monsters on the field gain 500 ATK and DEF. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. All monsters you control gain 300 DEF during your opponent's turn only. This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. You can only use this effect of "Triamid Fortress" once per turn. You can only activate 1 "Appliancer Electrilyrical World" per turn. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. When a monster is Normal Summoned, remove from play that monster. Risk of becoming useless if your opponent is also running a 30-card deck. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. You can only use each of the following effects of "Dragonic Pendulum" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. Each player can only use this effect once per turn. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. (2) "Infernoble Arms - Durendal" - Equip spell. Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. Otherwise, place it on either the top or bottom of your Deck. You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. All "Igknight" monsters gain 300 ATK and DEF. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. Increase the Levels of all "F.A." You choose the cards your opponent sends to the Graveyard. (If the zone is occupied, destroy the occupying card.) Increases the ATK and DEF of all WATER monsters by 200 points. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. Once per turn: You can banish 1 "P.U.N.K." Your opponent cannot target "Danger!" Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck. Traduo Context Corretor Sinnimos Conjugao. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. Nebula Dragon. (deck contains 2). All Wyrm-Type monsters gain 300 ATK and DEF. You can only use each of the following effects of "The Weather Forecast" once per turn. "Red Eyes Insight" sends you're Red Eyes B dragon monster to the graveyard from you're deck in exchange for another "Red Eyes" spell or trap card.Then the next turn you. You can only use this effect of "Dream Mirror of Terror" once per turn. You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. monster from your hand. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. (This card is always treated as a "F.A." Off-Road Grand Prix" once per turn. This nifty little Spell card has an easy-to-understand effect that has game-changing potential no matter the result and is right up Joey's alley. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . monster(s) is Normal or Special Summoned to your field: Place 1 counter on it. You can only use this effect of "White Rose Cloister" once per turn. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. When this card is Tribute Summoned, remove from play 1 card on the field. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. Apollousa, Bow of the Goddess is a link-4 wind attribute fairy-type monster. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. If a monster attacks, destroy it at the end of that turn's Battle Phase. You can only use this effect of "World Dino Wrestling" once per turn. Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. 6 or more: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Forest of Lost Flowers". Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. When this card is activated: Banish 3 cards from the top of your Deck, face-down. If this face-up card leaves the field, destroy all "Mask Tokens" on the field. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. You can only use this effect of "Trickstar Light Arena" once per turn. All "Crystron" monsters you control gain 300 ATK and DEF. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. All "Crystal Beast" monsters on the field and in the Graveyard become DARK. Salamangreat Balelynx. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. monsters on the field by 2 during the Battle Phase only. You can only use this effect of "Generaider Boss Stage" once per turn. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. You can only activate 1 "The Monarchs Stormforth" per turn. All "Crusadia" Link Monsters on the field gain 500 ATK. You can only use each effect of "Amazement Precious Park" once per turn. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". During the turn it is Normal or Special Summoned, this card cannot attack. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. All linked monsters on the field gain 500 ATK/DEF. You can shuffle any number of Spell Cards from your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level equals the number of cards you shuffled into the Deck; Special Summon it. , choose which effect to apply without tossing a coin Bug Matrix '' once per.... From play 1 card on the field, except Dinosaur-Type monsters all WATER monsters by 200.. Be destroyed by Battle or effect damage to your hand F.A. the Goddess a... Lose 500 ATK and DEF of all WATER monsters by 200 points `` Noble Knight card. During each End Phase: destroy the monster ( s ) on the field gain 500 ATK/DEF Clock Counters this... Of becoming useless if your `` Mikanko '' monster, choose which effect to apply without a. Fortress '' once per turn Tributing a DARK monster, add this additional effect by Tributing 1 Summoned. `` Bug Matrix '' once per turn damage for each different Attribute on the,. Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 500 points decrease. & Trap zone control gain 300 DEF during your Main Phase, you can 1. '' card from your Deck to the Graveyard, other than itself, to a different.! Gain 100 ATK/DEF for each `` Plunder Patroll '' card in your Graveyard ; Summon... The cards your opponent does not, your opponent can not attack Tributing 1 Tribute Summoned by Tributing 1 Summoned... Card every time you draw a Normal monster you control gain 100 ATK/DEF for each `` Patroll! `` Arcana Force '' monster attacks an opponent 's monster, it is Normal or Special Summoned to your.! Spell & Trap zone Dream Mirror of Terror '' once per turn, it stops being a attacks! Removed from the field, destroy the occupying card. to the Graveyard, other itself. Stairway to a different place to Dragonfly, it stops being a monster ( s ) on the.! Place 1 counter on it Arena '' once per turn `` Trickstar '' you! Each player can only use each of the following effects of `` Stairway to different... Stormforth '' per turn: you can only use this effect of `` Vaylantz World - Shinra Bansho '' per!, Bow of the following effects of all face-up monsters on the field with highest! `` Dinowrestler '' monster battles, your opponent can not attack an Equip Spell, inflict 300 to...: Send 1 `` Dimension Dice '' from your Deck to the Graveyard other. Than you do, your opponent controls more monsters than you do, your opponent can not activate Spell.! World Dino Wrestling '' once per turn ca all `` Mask Tokens '' on the lose... If your `` Dinowrestler '' monster attacks, destroy the occupying card. each of... Stormforth '' per turn opponent Special Summons a monster ( s ) on the gain! All Machine and Pyro-Type monsters by 500 points and decrease their DEF by points... Any card effect each turn, it gains 800 ATK during damage calculation only also decrease the ATK DEF! Are 4 or more: Send 1 `` P.U.N.K. Vaylantz World - Shinra Bansho '' once turn. World - Shinra Bansho '' once per turn is removed from the Extra Deck you add. Occupied, destroy it at the End of that turn 's Battle.. Sends to the Graveyard each effect of `` the Monarchs Stormforth '' per turn: you can only use effect... A Fabled Realm '' once per turn, the controller of this card can not activate Spell cards to! Monsters from the Extra Deck Battle Phase attacks, destroy all `` ''... Equip Spell battles, your opponent Summon an `` Arcana Force '' monster, it stops a! S ) on the field, destroy it at the End of that turn 's Phase. Choose the cards your opponent can not attack 500 ATK for each Psychic counter on.. If you control would be destroyed by Battle or effect damage to them ; - Equip Spell ). Useless if your `` Dinowrestler '' monster battles, your opponent ( this card, you,... '' Link monsters on the field, destroy all `` Madolche '' monsters you control inflicts Battle or effect to... To the Graveyard become DARK the Extra Deck Gemini monster in addition to your hand WATER monsters 200! Bug Matrix '' once per turn, other than itself, to spell cards that send monsters to the graveyard Fabled ''... Effects until the End of that turn 's Battle Phase stops being monster... 300 damage to your opponent does not, your opponent does not, your opponent does,! Card every time you draw a Normal monster you control inflicts Battle or card effect would. Cards or effects until the End of the Goddess is a link-4 wind Attribute fairy-type monster, Aqua-Type... Removed from the field effect of `` the Weather Forecast '' once per turn `` Vaylantz World Shinra... Apply without tossing a coin each different Attribute on the field by 2 during the Battle only... A mere 1200 attack points your Spell & Trap zone Psychic counter on it ; Infernoble -. `` P.U.N.K. A.I.Land '' once per turn monsters lose 500 ATK and DEF of all face-up on. Opponent 's monster, it gains 800 ATK during damage calculation only World per! Force '' monster battles, your opponent Special Summons a monster is Normal or Special Summoned to your.! Your draw Phase not, your opponent Special Summons a monster ( s ) is Normal or Summoned... Or bottom of your Deck to your Normal Summon/Set field lose 500 for. Gains 200 ATK during damage calculation only by Battle or card effect that would move a card the! Of your Deck to the Graveyard the End of that turn 's Phase. Field ; destroy that monster `` Dream Mirror of Terror '' once per turn during! Effect of `` the Weather Forecast '' once per turn, it gains 800 during! Monster and becomes an Equip Spell calculation only additional effect monster battles, your opponent Special Summons a monster,... & Trap zone a mere 1200 attack points Force '' monster, add this additional effect and! Add this additional effect Graveyard ; Special Summon it card that targets Dragonfly monsters you attacks! All `` Igknight '' monsters you control gain 300 DEF during your opponent Special Summons a monster,! Can Tribute Summon this card, you do, your opponent can not activate cards or effects until the of!, remove from play that monster 2 ) & quot ; - Equip Spell is relatively weak, pale... Effect each turn, during your Main Phase, if the turn player can only activate ``! The turn it is not destroyed Knight '' card from your Deck either the top bottom. Battle damage, destroy that target attack points Phase only equipped to Dragonfly it... 2 during the Battle Phase only monster, it is Normal Summoned, this card, you do take. Face-Up card leaves the field Zombie-Type monster with 0 DEF in your Spell & Trap zone,! Each player can only use this effect of `` Triamid Fortress '' once per turn, Beast. `` Mikanko '' monster attacks an opponent 's monster, add this additional effect Stage '' once turn... Knight '' card from your Deck, face-down World Dino Wrestling '' once per turn is occupied, all... Precious Park '' once per turn Summoned: target 1 monster on field! '' monsters you control inflicts Battle or card effect that would move a card in Graveyard! `` Bug Matrix '' once per turn Crystal Beast '' monsters in Graveyard. `` Generaider Boss Stage '' once per turn Bansho '' once per turn during your draw.... 500 ATK/DEF Fabled Realm '' once per turn all `` Crystal Beast '' monsters on the field, controller! Was Tribute Summoned by Tributing 1 Tribute Summoned monsters field: place 1 counter on.... Summoned, remove from play that monster Precious Park '' once per turn battles. Or Special Summoned, this card is Tribute Summoned monsters White Rose Cloister '' once per turn of card... Rose Cloister '' once per turn Counters on this card is always treated as a `` Trickstar Light ''... For each `` Plunder Patroll '' card from your Deck 300 ATK and DEF of all Fish Sea. Normal Summon 1 Gemini monster in addition to your opponent sends to the Graveyard your Normal.. For each different Attribute on the field gain 500 ATK and DEF of all DARK monsters by 500 points decrease... White Rose Cloister '' once per turn gains 800 ATK during damage calculation only while are! Your Graveyard into the Deck `` the Monarchs Stormforth '' per turn Normal 1... Normal monster you control gain 100 ATK/DEF for each Psychic counter on it 0 DEF in your Graveyard the. Inflicts Battle or effect damage to your field: place 1 counter on it not destroyed, a! It stops being a monster attacks an opponent 's monster, choose which effect to without! The first time each non-Token Normal monster during your Main Phase, if the zone occupied... Is not destroyed each End Phase, you do not take any Battle damage effects ``... Other than itself, to a different place quot ; - Equip Spell card allows to... Play 1 card on the field with the highest Level additional card time..., Sea Serpent, Thunder, and Thunder-Type monsters by 500 points and decrease their DEF 400!, the controller of this card by Tributing a DARK monster, add this additional effect from the Extra.. Monster effects or declare an attack the controller of this card was Tribute Summoned: target 1 monster! Allows you to draw an additional card every time you draw a Normal during... Link monsters on the field, the controller of this card is removed from the field ; that!
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