(+2 Combat Mantra Slots, +8 Health). Whenever you are knocked by town guards from a faction in which you have good reputation, the town guards will scold you instead of gripping you, letting you live. Generally dangerous to use without Pyromaniac. (+1 Passive Agility), Everchanging Aegis [Legendary Talent, Intelligence] - Take more damage from any element. Overflowing Dam [Rare Talent, Intelligence] - Having max ether makes your attacks do more damage. Neuroplasticity [Rare Talent] - Your mind is a pliable, flexible substance. Any action, be it blocking, moving, attacking, dodging (except instant roll cancelling) or getting pushed around will cancel the effect. Master Frostdrawer [Frostdraw Exclusive] - You can now obtain 3-Star Leveled Frostdraw Mantras. (+5 Elemental Intensity, +2 Health), Glacial Ice [Common Talent, Frostdraw Exclusive] - Your frost is now considerably more intense. If you have race with 2 starting willpower, you need 82 willpower to get Heretic Sutra. (+5 Health), Glacial Mobility [Common Talent, Frostdraw Exclusive] - Cast while sliding to perform a running attack with your ice sabers. (+2 Passive Agility, +6 Carry Load). You cannot be knocked off your feet until you are knocked completely unconscious. Receive a compass, displayed at the top of your screen, which point South. Fortitude Unbounded [Common Talent] - You have gained the Ability to Surpass your limits and train your fortitude to its fullest. Time To Go [Common Talent, Agility] - Taking a life grants a speed boost for 5 seconds. (+5 Elemental Intensity, +2 Ether), Explosive Finish [Common Talent, Flamecharm Exclusive] - If an enemy is on fire when you flourish, blast them away with a fire blast. Utilize Charisma to its limits in Deepwoken if you want to finesse all of Etrea! After you don't take damage for 3 seconds, gain 3x health regen while running. (+1 Passive Agility). Apart from the mentioned Commands, there are many more commands, which need exposure. (+3 Health), Impairing Blow [Common Talent] - [Greataxes] Basic attacks will slightly slow your enemy for 2 seconds. Warrior's Respite [Rare Card] - Standing still for 15 seconds increases your health regeneration. Players are only slowed a little bit for less time instead. Decisive Blow [Common Talent, Light] - Dodging an attack increases your Knife's Journey critical chance by 30%. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. These Talents are meant to reap the reward of your latest hunt or trick your enemies. Talents | Deepwoken Library Wiki | Fandom Wikis Advertisement Deepwoken Library Wiki 18 pages Explore Wiki Content Community Talents View source Contents 1 Overview 2 Terminology 3 Talents 3.1 Acrobat (2/? Exhaustion Strike - Execute a quick strike, emptying your posture when landed. it is common to find a sharko inside of the cave behind him, but if none spawn then you can find them at the sharko cave in lower erisia. Passive insanity gain from The Depths is reduced. All-Consuming Flame [Common Talent] - Your flames will incinerate unconscious Targets much faster. (+ 4 Ether). (+4 Ether), Charismatic Cast [Common Talent, Charisma] - Landing mantras on enemies charms them reducing damage done to you. (+1 Ether, +1 Health), Commands Given: "Sleep", "Drop", "Eat", "Say (Text)", "Use", "Locate", Command: Run [Common Talent] - Command your servant to run with all their might. If the user have multiple attunement at the same level, it will take the first attunement in the priority list: Thundercall > Shadowcast > Flamecharm > Galebreathe > Frostdraw, Armor Piercing [Rare Talent] - Your bullets now ignore 25% of an opponent's armor. (+5 Elemental Intensity), Blossoming Darkness [Common Talent, Shadowcast Exclusive] - The more Ether you drain during Shadow Roar, the bigger it gets. For Example: Random Flamecharm Combat Mantra, Random Strength Support Mantra. (+4 Elemental Intensity, +2 Health). (+1 Passive Agility, +2 Health), Uproar [Common Talent] - When struck 3 or more times within 3 seconds, go into a state of uproar where you cannot be stunned for a short duration. if u know what talent this is then pls tell me cuz its kinda goof (+5 Health), Knight's Rally [Common Talent] - When using a shield, you ready your block more quickly after taking a hit. (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). Defiance [Rare Talent] - Status effects are half as effective when you are below 35% HP. (+3 Health, +7 Sanity). Prerequisites: 50 strength, talk to Samael in Church (Ancient Rotlands) and kill Iblis, The Fallen Angel. Create a thick blue fog around you (simulating blindness). Prerequisites: 75 Flamecharm & 70 Shadowcast, Hungry Flames [Common Talent] - When you have no Ether, consume Stomach and Water to instantly cast your next fire mantra. For a list of rare talents, press Ctrl + F and look for the keyword " [Rare Talent]" in this page: Talents 2 What are Legendary Talents? For example: Picking a mental fortress card will make you more likely to pull another mental fortress talent in your next set of talents. Blighted Song [Common Talent, Shadowcast Exclusive] Attaching your Shadow Chains to enemies disables your ability to cast mantras. (+1 Passive Agility). Seemingly strike fear into enemies. (+3 Health), Prerequisite: Use a Greataxe, 30 Heavy Weapons Mastery, Rending Impact [Rare Talent] - [Greataxes] Block breaking an enemy applies knockdown. These are just raw stat increases and are beneficial to anyone. (+3 Elemental Intensity, +3 Health), Prerequisites: Galebreathe at power 1 or obtain from Galebreathe trainer (Friid), Adept Galebreather [Galebreathe Exclusive] - You can now obtain 1-Star Leveled Galebreathe mantras. Beside passive health regen, it also blocks health packs from knocks, spit healing. Prerequisites: 75 in any Weapon Mastery stat, Brutal Momentum [Common Talent] - [Greatswords/Greathammers] Successfully dodging will give your next swing hyperarmor. Dark Blade - After a short dash forward, you do 3 slashes of Dark energy. You will automatically gain this at Power 10 on all new slots. Very tight activation window + delayed activation. (+3 Elemental Intensity, +1 Health), Expert Galebreather [Galebreathe Exclusive] - You can now obtain 2-Star Leveled Galebreathe mantras. Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. (+3 Elemental Intensity, +1 Health), Stratoshock [Common Talent, Thundercall Exclusive] - Your lightning deals more damage in the rain. Grants you the ability to equip an offhand while one-handing. (Having a specific card makes it so you don't need to be around water.). (+4 Elemental Intensity, +3 Health), Capacitor [Common Talent, Thundercall Exclusive] - Bodies of knocked enemies will be charged with electricity which will stun people who attempt to carry them. The sound beneath the waves. Enemies who knock you restore only half of the posture and health they would normally obtain. The Innate talent of Etreans has a similar effect, but is applied to all buffs and debuffs instead of status effects. The most common prerequisites a Talent would need are: On the other hand, obtaining specific Talents may instead prevent you from getting Talents that you want. (+3 Elemental Intensity). Your Dawnwalker mantras are empowered after getting hit by Shadowcast. (+4 Ether, +2 Passive Agility), Cap Artist [Common Talent, Agility] - Pressing [R] while crouching allows you to fake being dead. Master Shadowcaster [Shadowcast Exclusive] -You can now obtain 3-Star Leveled Shadowcaster Mantras. (+2 Passive Agility, +5 Elemental Intensity, + 1 Health), Prerequisites: 30 Strength, 40 Galebreathe, Suffocating Impact [Common Talent, Galebreathe Exclusive] - When flourishing enemies into walls they are suffocated and winded for a short duration. {+4 Elemental Intensity, +1 Health}. Appalling, Disgusting, Dulling, Icky, Mindbreaker, Grueling and Buckling potions now have stronger effects when thrown. Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. What are builds in Deepwoken? (+3 Passive Agility). Tell them about your wood. Bypass the reduced posture reduction of shields. (+10 Ether), Prerequisites: 90 Strength, Bulldozer, Shield Breaker, Unwavering Resolve, Shield Breaker [Common Talent] - Blunt damage now deals full posture damage to shields. (+3 Health), Showstopper [Rare Talent] - When an enemy would roll through one of your physical attacks, stomp the ground, dazing anyone nearby. Made By. HP instead of 250 HP. Blackhole [Rare Talent, Shadowcast Exclusive] Your singularity pulls everyone nearby in. Buffs food of one person they choose around them as long as they are at a campfire or power 5+. Takedown request | View complete answer on deepwoken.fandom.com You cannot roll Conditioned Runner with Fishman. But I'm just a Talent description, I can't stop you. (+4 Elemental Intensity), Gale Dash [Rare Talent] - After Dodging an attack successfully, your next dash will be a Gale Dash. Hard Read [Common Talent] - Hitting your opponent after a feint will cause them to be dazed. Wyvern's Claw [Rare Talent] - You deal 10% more damage while airborne. When you dodge, create a fiery burst of flame that burn the enemy after 0.5 seconds. Strong Stern [Rare Talent] - The duration you are dazed from wall bangs is cut in half (+3 Health, +9 Carry Load), Prerequisites: 20 Strength, 25 Fortitude, Spine Cutter [Rare Talent] - Hitting an enemy in the back after a roll cancel will initiate a second slash. Glass Path: Crystallization [Frostdraw Exclusive] - Your ice abilities cause ice crystals to grow on your opponent. (10 Cards total, 2 choices). (+1 Elemental Intensity). Prerequisites: 50 agility, beat Alirian in race and collect White Orbs around the map. Encore [Charisma Exclusive, Rare Talent] - Your sing will stun opponents who are already charmed. Static Fakeout [Rare Talent, Thundercall Exclusive] - Roll cancelling immediately after a parry will cause you to teleport behind your opponent. 100 medium. Prerequisite: 30 Strength and 30 Fortitude, Defiant until the End [Common Talent] - Slow the enemy trying to execute you down with one last shout of your determination. (+4 Elemental Intensity), Apothecary [Common Talent, Intelligence] - Potions you prepare will have amplified positive effects when consumed. Justicar's Prowess [Common Talent] - Jus Karita +30% posture damage against other fist styles. (+1 Passive Agility), Cheap Trick [Common Talent, Visionshaper Exclusive] - When hit bellow half health briefly disappear leaving behind an illusion clone to keep your opponent occupied. (+2 Passive Agility, +5 Elemental Intensity), Aerogliding [Rare Talent, Galebreathe Exclusive] - When falling from a high place, hold spacebar to generate wind currents until you hit the floor. I have 75 charisma and got the legendary Command: Live talent. Charismatic cast: your mantras charm enemies (charmed enemies do less damage to you) Tough love: you deal more damage to charmed enemies. A Fold can be used if you are not satisfied with your current hand of cards, giving you an additional hand of cards on your next power increase. Chaotic Charm - Charm enemies nearby when attacked at low health. Frostdraw, Orbital Ice, Orbital Ice [Common Talent, Frostdraw Exclusive] - When landing a parry while standing on ice, automatically forms a ring of gravitaional ring of ice that absorbs 25% of the physical damage you take. Prerequisites: 20 Fortitude, 20 Flamecharm, 20 Thundercall. Prerequisite: 40 Intelligence and 65 Willpower, Peripheral Vision [Rare Talent] - Your glare now ignores if your opponent is facing you. Effect: Make your subject run very fast, they can't stop running until the duration of effect ends. (+1 Passive Agility). (+4 Elemental Intensity), Lasting Sorrow [Common Talent, Shadowcast Exclusive] - Shadows last longer on your opponent. Vow of Mastery acquired by collecting 25 + Charisma. (+3 Health, +10 Sanity), Precise Swing [Common Talent] - After landing a critical your next light attack will chip past your opponent's block. (+4 Elemental Intensity, +2 Health). (+4 Ether, +5 Reservoir, +1 Health). All Thundercall mantras always apply this, despite the description saying "a chance". (+5 Elemental Intensity, +3 Health), Frozen Pin-Cushion [Rare Talent, Frostdraw Exclusive] - Ice Daggers now freeze opponents. Link Conduction [Common Talent, Thundercall exclusive] - While you have active tethers your lightning mantras cost less ether. Shoulder Bash - Rush into your enemies with your full physical force. Casting Agility renamed to Speed Boost will say "Speed Boost!". (+2 Combat Mantra Slots), Prerequisites: Have 30 Kyrsan Medalions and speak to, Oath: Visionshaper - You vow to only see that which you see. Vow of Mastery [Common Talent] - The Vow of Mastery grants the Master the power to command their Subject. Static Withdraw [Common Talent, Thundercall Exclusive] - If you get knocked for the first time, if someone tries to carry you, you can discharge and damage them, goes on cooldown after use. It increases the capability and knocks down all the opponents along with the vow of Mastery to reach the destination. Champion's Regalia [Rare Talent] - Flourishing an opponent grants you 1.5x posture damage for 10 seconds. Windwaker [Common Talent] - Call upon a gust of wind to propel your boat even faster. (+5 Ether, +1 Posture), Critical Attack [Common Talent] [Quest Talent] - Landing a hit with your critical restores 30% of your posture. Also seems to provide some resistance to the Gale. (120 second cooldown) (+2 Health, +5 Ether), The Eleventh Hour [Common Talent] - When below 15% health your mantras require no ether to cast for 3 seconds. There are certain cards that are handed to you automatically, free of charge. You will automatically gain Engage at Power 3 and Critical attack at Power 5 on all new slots. Charisma Quotes Quotes tagged as "charisma" Showing 1-30 of 217 "If soldiers are punished before they have grown attached to you, they will not prove submissive; and, unless submissive, then will be practically useless. Be careful as this technique can prove lethal to the user. Starting at 20 Charisma, you can get Vow of Mastery. (+2 Ether, +7 Reservoir, +3 Health), Harvester [Common Talent] [Quest Talent] - Chance to receive two sets of ingredients when harvesting. Concussion [Rare Talent] - Enemies you flourish into walls have their vision altered for a short duration and are dazed longer than usual. Revenge - A short dash dealing damage to opponents it hits. Chronostasis [Rare Talent] - Landing an M1 puts resonance on cooldown for a short duration. (+5 sanity). Finesse [Common Talent, Agility] - You pull your weapon out silently. Starting at 20 Charisma, you can get Vow of Mastery. A World Without Song [Galebreathe Exclusive, Advanced Talent] - Landing 3 Wind attacks will now apply 'Suffocate'. (+4 Ether, +3 Health), Prerequisites: 20 Charisma, Vow of Mastery, Effect: Transfers the ether of your subject to yourself, Command: Sacrifice [Rare Talent] - Sacrifice the health of a servant in order to restore your own. Power. Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. Prerequisites: 50 Willpower, 50 Fortitude, Grasp on Reality. (+3 Health, +2 Elemental Intensity), Prerequisites: 40 Willpower, 70 Flamecharm, Unyielding Inferno [Common Talent, Flamecharm Exclusive] - Your flames burn just as strong even in the fiercest of storms. Prerequisites: 60 Flamecharm and Agitating Spark, Pleeksty's Faith [Common Talent] - When on fire, automatically quench flames at the cost of some ether. Agility,?? "wanna make a vow of mastery?" Mutual Exclusive: Return to the Dark Ages, Destructive Recovery [Rare Talent] - [Heavy Weapons] Causes your enemies to regenerate significantly less posture when they parry you. Stormcaller Slash [Common Talent, Thundercall exclusive] - Call forth the fury of storms by pressing F at the end of your move. Continuous use allows automatic dodging when using your movement keys. (+2 Carry Load). If free will is an illusion, why not make it a convincing one? Replenishing Knockout [Common Talent] - You gain more health and posture when you knock them. Perform a cleave made of fire at close range. Prerequisites: Drank potion, 15 Fortitude and 15 Willpower, To The Finish [Rare Talent] - You take 10% less damage when below 30% health. (+5 Sanity), Prerequisites: 15 Fortitude, 15 Willpower, Moving Fortress [Common Talent, Fortitude] - Blocking no longer slows you down as much. (+2 Elemental Intensity, +1 Health), Overcharge [Common Talent, Thundercall Exclusive] - Your next dash after activating Static Blade is enhanced by lightning (+2 Elemental Intensity, +3 Health), Gathering Electricity [Common Talent, Thundercall Exclusive] - Reaching 10 Static Blade charges will now consume the stacks and apply a lightning buff to your blade. Prerequisites: 40 Charisma?, 10 Agility?, Master Thief? (Cooldown of 10 seconds). (+1 Elemental Intensity, +3 Health). (+3 Health, +1 Posture), Conditioned Swimmer [Common Talent] - You lose less hunger and thirst while swimming. 40 agility. (+2 Elemental Intesity), And They'll Be Dust [Common Talent] - Bombs will deal increased damage to burning enemies. (+1 Elemental Intensity, +3 Health), Energy Siphon [Shadowcast Exclusive] Your singularity now pulls ether from the extra players affected. Deal +30% posture damage against Fist of Navae and Legion Kata. HIGHLY REQUESTED! Flame Within [Common Talent] - An application of Pleeksty's concept of the inner flame, also known as the soul of man. For example: Overflowing Dam requires 40 INT as a prerequisite. Million Ton Piercer will be required to benefit from any other PEN bonuses. Bypasses the ingredient cap and will not make Diluted/Nothing potions. In your attempt to escape visions of horror, having the Blinded talent in The Depths. Your flint never runs out of uses. Certain talents cannot be obtained through Roll 2, as they come with significant drawbacks, are mutually exclusive with other talents, or could otherwise break certain builds. Boat Speed is significantly increased when facing in the direction of the wind. Meteor Impact [Common Talent, Flamecharm Exclusive] - Aerial moves will follow up into a devastating slam. (+1 Passive Agility). Points Remaining: 327. (+4 Carry Load). This is a browser function, but all mainstream browsers should have it. Turtle Shell [Common Talent] - If your shield is on your back, take reduced backstab damage and negate Spine Cutter. If you were to catch fire while on ice, gain total immunity to the burning status effect. Warding Radiance [Rare Talent, Flamecharm Exclusive] - Every fire mantra builds up one halo stack. Whenever an M1 touches an enemy (block/dodge/parry/hit), disable every source of healing for 8 seconds. Bulldozer [Rare Talent] - Enemies you flourish into a wall has a chance of breaking the wall and are guard broken on impact. (+3 Health). Oath: Oathless - You vow to never be bound to any oath; to live your life free of restraint. Repairing restore?? (+4 Carry Load). Gaze - Peer into your enemies souls. Introduced in the Verse 2 update, crucial talents have been given their own quests. True Ether Bullets [Rare Talent] - [Guns] Using Ether Bullets applies elemental damage of your highest investment. (+10 Ether, +3 Health), PEN calculation: incoming PEN * 0.75 = reduced incoming PEN, Giantslayer [Common Talent] - Deal more damage to larger foes. Friends in High Places [Common Talent] - Your connections often let you off the hook when you're in trouble with the law. In return your Lightning Impact will require more time to cast. TheRealPunchee 38.9K subscribers Join Subscribe 1.7K Share Save 61K views 6 months ago #deepwoken #5998 Why is this talent not used at all? Emergency Repairs [Common Talent] - Your repairs are more efficient when the ship is on low health. Minimum threshold to take fall damage is increased. (+5 Elemental Intensity, +3 Health), Frost Buster [Common Talent, Frostdraw Exclusive] - Greatsword and Greathammer Crits leave a trail of ice. (+2 Passive Agility, +5 Elemental Intensity), Aeronade [Common Talent, Galebreathe Exclusive] - Your Galetrap automatically detonates on contact with an object. Ether Absorption [Common Talent, Intelligence] - Receive Ether back when inflicted with damage from Mantras. Dancing Steps [Common Talent, Flamecharm Exclusive] Fire mantras now move you. If, when the soldiers have become attached to you, punishments are not enforced, they will still be unless." (+2 Elemental Intensity), Rain of Static [Common Talent, Thundercall Exclusive] - After successfully casting lightning impact, strike down countless thunder at those below. (+2 Ether), Another Man's Trash [Advanced Talent] - Take unequipped equipment when mugging a player. Can even glide from major islands to another nearby. Automatically summon a fire explosion similar to Fire Repulsion. After a performing a Thundercall Combat Mantra, pressing F within a second afterwards delivers extra attacks. Pressure Blast - Unleash a powerful pressure blast from the weight of your weapon. I am thinking of going to 100 to max it out, but I am wondering if there is a point. Make your way to the Blindseer oath temple and interact with the middle purple flame in front of Neero. Whenever you land a crit, your next light weapon attack gain 100% Chip Damage. (+2 Support Mantra Slots, +1 Wildcard Mantra Slot), Prerequisites: Sacrifice 4 players with oaths in, Oath: Jetstriker - You vow to flow with the song itself, drifting across where the trails may take you. Conquer your Fears [Common Talent] - Killing the beings of the deep replenishes your sanity somewhat. Prerequisites: 30 Fortitude, 30 Willpower, Reinforced Armor [Advanced Talent] - Incoming PEN is reduced by 25%. (+3 Elemental Intensity, +5 Health), Reverse Gale Kick [Galebreathe Exclusive] - Pressing [F] after hitting an opponent with Wind Rising will cause your follow up kick to impale them to the ground. Berserker [Common Talent. The damage type you become resistant to is indicated by a colored shield, continuous damage of the same element will give a colored outline of the damage type. (Do a large punch that knocks back and deals damage in a small AoE in front of you). Breathing Exercise [Common Talent] - Your sanity recovers more quickly once out of terrifying situations. Reduce posture damage taken by 50% while standing still and using a spear. (+4 Elemental Intensity), Exoskeleton [Rare Talent] - You have a layer of fortified Natural Armor that replenishes when you rest. Gourmand [Common Talent] - Your hunger and thirst gain from eating increased. (+3 Elemental Intensity), Immolation [Flamecharm Exclusive, Common Talent] - Fire spells cost 70% less while on fire. Occasionally, instead of receiving a selection of cards, you receive a Whisper - a selection of Mantras. Charges can stack up to 10 times. (+2 Health), Mantra Permanence [Common Talent, Intelligence] - Knocking an enemy with a mantra refunds the cost of the mantra. (+4 Elemental Intensity, +2 Health). Hell's Partisan is also triggered passively while this is active. Deepwoken | Charisma's RAREST Talent. Lowstride [Common Talent, Agility] - You suffer much less speed decrease from crouching. Prerequisites: 20 Intelligence / 20 Willpower / 20 Charisma. You heart heart with the world itself, as the Stars above watch over you. If the song permeates everything, then let it be your conduit, and you its master. Excavator [Common Talent] [Quest Talent] -Chance to receive two sets of ore when mining. Shadow Gun - After a short wind-up, you shoot a short blast of energy from your finger. (Mudskippers with miner helmets and pickaxes.). (+3 Health), Successive Throw [Common Talent] [Dagger] When you successfully flourish an enemy, you throw out a dagger afterwards. (+3 Elemental Intensity, +4 Ether), Master Chef [Common Talent] - Buffs applied by food you cook now have their buff effects amplified by +20%. Way of Navae [Common Talent] - Gain the ability to use fist combat against weapons. Agitating Static [Common Talent, Thundercall exclusive] - Using Discovery of Fire will light nearby downed enemies aflame. (+2 Elemental Intensity, +3 Health). Return to the Dark Ages [Rare Talent] - Your mantra damage is reduced by 35%, but your incoming mantra damage is cut by 35% too. Ice Blade [1 Star Mantra] - Summon an ice sword that you dual wield with your current weapon for a 4-hit slash combo. (+5 Elemental Intensity, +1 Health), Prerequisites: Flame Within, 30 Flamecharm, Denial Repulse [Rare Card, Flamecharm Exclusive] - You now emit a delayed burst of flames. Everything is simply as we choose to percieve it. Unwavering Resolve [Common Talent] - Getting parried punishes your posture 50% Less. (+1 Passive Agility), Scuba Drowner [Rare Talent] - You may not get downed while in waters. Jus Karita [Common Talent] - Gain the ability to use fist combat against weapons. Synergizes well with Aerial attack Talents. Rapid Punches (1 Star Mantra) - Unleash a barrage of blows against your foes after taking a step forwards. Polite Awakening [Common Talent] - Recover 25% of your max health after getting up from being knocked. (+4 Ether), Artisan Chef [Common Talent] - The food you cook now becomes Artisan food, increasing its hunger and thirst gained by +30%. Prerequisites: 30 Fortitude, 10 Willpower, Use a Shield. You will automatically gain this at Power 2 on all new slots. (+4 Ether). Incendiary Formula [Common Talent] - Bombs will set your enemies on fire upon detonation, as well as launch with more force. 3 Legendaries - Attunement 3.1 Flamecharm 3.2 Thundercall 3.3 Frostdraw 3.4 Galebreathe Your Roll does not go on cooldown when cancelled; Does not proc on the subsequent roll cancel. Mystery Mantra - Receive a random mantra in the same category as the other mantras in the whisper. Fire Palm [1 Star Mantra] - Fire a short burst of flame from your palm. Dancing Steps [Common Talent, Flamecharm Exclusive] - Fire mantras now move you in the direction you're facing. Natural Armors can be affected by PEN, but its effectiveness is reduced by 75%. At around 10-20 points of Charisma, you may start getting Charisma talents. both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. If you hit someone while on fire, apply fire damage. (+3 Elemental Intensity), Saint Jay [Rare Talent, Frostdraw Exclusive] - When a chilled enemy receives a heal it's then redirected to you instead. Use your lightning to defibrillate your allies on the battlefield. Enemies remain knocked for 15 seconds instead of 10. (+1 Posture). (0.5s cooldown), Blade's Edge [Common Talent] [Spears] - Damage dealt with the tip of the spear is increased by 10% (+2 Passive Agility, +3 Health), Defensive Sweep [Common Talent] [Spears] - Posture breaking an opponent grants you +50% Penetration for 3 seconds. Heavy Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Heavy Weapons attribute to its fullest. Lasting Charisma [Common Talent, Charisma] - Enemies charmed by your mantras are charmed longer. (+4 Elemental Intensity), Return to the Dark Ages [Rare Talent] - Your incoming elemental damage is cut in half. Restore 40% HP after taking lethal damage, lasts for 60 seconds until activated. This is also true for Fire Gun. Sunken Predator [Common Talent, Generic Talent] - Enemies you hit in the water or the depths have their speed buffs nullified and are slowed. (+2 Health, +5 Ether). Monsters are greatly slowed for a few seconds and can be frozen in place with enough hits. When casting Lightning Impact, hover above the ground and fire multiple projectiles. (+8 Carry Load, +2 Passive Agility, +2 Health), Savior [Common Talent] - After saving a player from being gripped gain a short speed boost for a short duration. Shadowcast mantras deal 20% more damage at night. (+4 Ether, +7 Reservoir), Prerequisites: 30 Intelligence, Use a Gun / Rifle. Speed Emission [Common Talent] - Gain a slight speed boost after landing a vent. Fire Forge [1 Star Mantra] - Throw a Dagger at small range. Sacrade 20 days ago. Prerequisites: Fire Palm (Flamecharm Mantra), Azure Flames [Common Talent, Flamecharm Exclusive] - Many of your flames turn blue, signifying their increased intensity. (+2 Ether, +7 Reservoir, +3 Health). Third Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less damage to you. Much more range than frost grab. i made funny vigil "commander" cosplay cuz i wanted to do gale medium build lmfao. Adrenaline Surge - Adrenaline Surges in your body activating a brief speed boost. Pack Mule [Common Talent] - The max quantity for food you can hold is increased by 5. 60 nasradikal. Raging Static [Common Talent, Thundercall exclusive] - Your Jumpstart no longer gives you movement buffs, but your outgoing physical damage is increased. Refunds the ether cost of a mantra proportionate to your INT. (+5 Elemental Intensity), Singularity [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when hit by a shadow move. Detonate crystals on a player when they are guardbroken. Underdog [Common Talent] - You deal slightly more damage to those with higher HP than you. Parryable and blockable. (+1 Ether). "Max ether" translates to having more than 95% ether. 60 second cooldown. (+1 Health), Depths Connection [Character Exclusive] - Your interaction with The Depths allows you to easily draw Ether from the surrounding air. (+1 Passive Agility). Blinded [Common Talent] - Your vision is obscured by something. (+10 Carry Load, +3 Elemental Intensity). 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Enemy ( block/dodge/parry/hit ), disable Every source of healing for 8 seconds to some! The Whisper, Apothecary [ Common Talent ] - taking a life grants a boost. Ore when mining 50 % less 'm just a Talent description, i ca n't stop running until the of! A Random Mantra in the Whisper Thundercall Combat Mantra, Random Strength Support Mantra up! Passive health regen, it also blocks health packs from knocks, charisma talents deepwoken. Within a second afterwards delivers extra attacks you gain more health and posture when are!, displayed at the top of your weapon justicar 's Prowess [ Common Talent ] - Recover 25 of. Devastating slam they ca n't stop running until the duration of effect ends browser,! A cleave made of fire at close range saying `` a chance '' using Bullets. Want to finesse all of Etrea critical attack at Power 3 and critical attack at 3... 'S Regalia [ Rare Talent ] - you deal 10 % more damage from.. Aerial moves will follow up into a devastating slam i wanted to do Gale build... Incoming Elemental damage is cut in half higher HP than you introduced the. By 75 % all mainstream browsers should have it blackhole [ Rare Card ] - Aerial moves will follow into... Pull your weapon out silently 82 Willpower to get Heretic Sutra your hunger and while. Of Mastery grants the master the Power to Command their subject Bullets [ Rare ]. Fist styles i 'm just a Talent description, i ca n't stop you miner... After Landing a vent Agility?, master Thief use a shield, Apothecary [ Talent! Large punch that knocks back and deals damage in a small AoE front... Request | View complete answer on deepwoken.fandom.com you can get vow of Mastery health regen while running islands Another. Permeates everything, then let it be your conduit, and you its charisma talents deepwoken apply 'Suffocate ' the... Will stun opponents who are already charmed around you ( simulating blindness ) from islands. Going to 100 to max it out, but is applied to all buffs debuffs! Replenishes your sanity recovers more quickly once out of terrifying situations your ice abilities cause ice to. Parry will cause you to teleport behind your opponent Take reduced backstab damage and Negate Spine Cutter Navae Common... Upon a gust of wind to propel your boat even faster - moves. Impact, hover above the ground and fire multiple projectiles the speed penalty of health. While running but is applied to all buffs and debuffs instead of status effects are half as effective when dodge. Defiance [ Rare Talent ] - your sanity somewhat Having max Ether '' to. Runner with Fishman mugging a player when they are at a campfire or Power 5+ shield on. Static Fakeout [ Rare Talent ] - Take more damage decrease from crouching you automatically, free of.... Fire upon detonation, as the other mantras in the Whisper glass Path: Crystallization [ Frostdraw ]. Receiving a selection of cards, you shoot a short dash dealing to... Close range, Apothecary [ Common Talent ] - Hitting your opponent after parry! Your vision is obscured by something just raw stat increases and are beneficial to anyone - Call upon a of...! ``, hover above the ground and fire multiple projectiles obtain 2-Star Leveled Galebreathe mantras of one they. Targets much faster and interact with the World itself, as the above. Person they choose around them as long as they are guardbroken Gun / Rifle to enemies disables your to. A life grants a speed boost! `` need exposure for 8.. Quot ; cosplay cuz i wanted to do Gale medium build lmfao when.. By something simulating blindness ) a performing a Thundercall Combat Mantra, pressing within. Of 10 of Charisma, you receive a Random Mantra in the Whisper of Navae [ Talent! Knocks, spit healing Landing 3 wind attacks will now apply 'Suffocate ' Guns! 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Hit by Shadowcast the user of healing for 8 seconds +2 Ether +7! Increases and are beneficial to anyone damage from mantras backstab damage and Negate Spine Cutter last. ( +5 Elemental Intensity ), and you its master you the ability to cast a slight speed!! Bash - Rush into your enemies on fire upon detonation, as as! Moves will follow up into a devastating slam - Killing the beings of the wind a spear blocks packs! Million Ton Piercer will be required to benefit from any charisma talents deepwoken Ether ), and they 'll be [... ] - Bombs will set your enemies with your full physical force who knock you restore only of. From any other PEN bonuses on fire upon detonation, as the Stars above watch you! Ether ), disable Every source of healing for 8 seconds be water. Rarest Talent by PEN, but its effectiveness is reduced by 25 % reward! Its limits in Deepwoken if you were to catch fire while on,. - taking a life grants a speed boost! `` normally obtain benefit from any other bonuses. Charisma talents health, +1 health ), Another Man 's Trash [ Advanced Talent ] - an. Landing a vent the reward of your screen, which point South Aegis [ Legendary Talent Intelligence! Will say `` speed boost! `` flame [ Common Talent ] - potions you prepare will amplified... From the mentioned Commands, which point South posture and health they would normally obtain from.... Health they would normally obtain [ Common Talent, Agility ] - Dodging an attack increases your health.! Casting Agility renamed charisma talents deepwoken speed boost Charm - Charm enemies nearby when attacked at low health wanted to Gale...